Struct network::service::NetworkService
source · pub struct NetworkService {
pub io_service: Option<IoService<NetworkIoMessage>>,
pub inner: Option<Arc<NetworkServiceInner>>,
/* private fields */
}
Expand description
NetworkService implements the P2P communication between different nodes. It manages connections between peers, including accepting new peers or dropping existing peers. Inside NetworkService, it has an IoService event loop with a thread pool.
Fields§
§io_service: Option<IoService<NetworkIoMessage>>
§inner: Option<Arc<NetworkServiceInner>>
Implementations§
source§impl NetworkService
impl NetworkService
pub fn new(config: NetworkConfiguration) -> NetworkService
pub fn is_consortium(&self) -> bool
pub fn get_network_type(&self) -> &Network
pub fn network_id(&self) -> u64
pub fn is_test_mode(&self) -> bool
pub fn start_network_poll(&self) -> Result<(), Error>
sourcepub fn initialize(
&mut self,
pos_pub_keys: (ConsensusPublicKey, ConsensusVRFPublicKey)
) -> Result<(), Error>
pub fn initialize( &mut self, pos_pub_keys: (ConsensusPublicKey, ConsensusVRFPublicKey) ) -> Result<(), Error>
Create and start the event loop inside the NetworkService
pub fn start(&self)
sourcepub fn add_peer(&self, node: NodeEntry) -> Result<(), Error>
pub fn add_peer(&self, node: NodeEntry) -> Result<(), Error>
Add a P2P peer to the client as a trusted node
sourcepub fn local_addr(&self) -> Option<SocketAddr>
pub fn local_addr(&self) -> Option<SocketAddr>
Get the local address of the client
sourcepub fn register_protocol(
&self,
handler: Arc<dyn NetworkProtocolHandler + Sync>,
protocol: ProtocolId,
version: ProtocolVersion
) -> Result<(), Error>
pub fn register_protocol( &self, handler: Arc<dyn NetworkProtocolHandler + Sync>, protocol: ProtocolId, version: ProtocolVersion ) -> Result<(), Error>
Register a new protocol handler
sourcepub fn with_context<F, R>(
&self,
handler: Arc<dyn NetworkProtocolHandler + Sync>,
protocol: ProtocolId,
action: F
) -> Result<R, String>where
F: FnOnce(&NetworkContext<'_>) -> R,
pub fn with_context<F, R>(
&self,
handler: Arc<dyn NetworkProtocolHandler + Sync>,
protocol: ProtocolId,
action: F
) -> Result<R, String>where
F: FnOnce(&NetworkContext<'_>) -> R,
Executes action in the network context
sourcepub fn get_peer_info(&self) -> Option<Vec<PeerInfo>>
pub fn get_peer_info(&self) -> Option<Vec<PeerInfo>>
Return the current connected peers
sourcepub fn sign_challenge(&self, challenge: Vec<u8>) -> Result<Vec<u8>, Error>
pub fn sign_challenge(&self, challenge: Vec<u8>) -> Result<Vec<u8>, Error>
Sign a challenge to provide self NodeId
pub fn net_key_pair(&self) -> Result<KeyPair, Error>
pub fn pos_public_key(&self) -> Option<ConsensusPublicKey>
pub fn add_latency(&self, id: NodeId, latency_ms: f64) -> Result<(), Error>
pub fn get_node(&self, id: &NodeId) -> Option<(bool, Node)>
pub fn get_detailed_sessions( &self, node_id: Option<NodeId> ) -> Option<Vec<SessionDetails>>
pub fn disconnect_node( &self, id: &NodeId, op: Option<UpdateNodeOperation> ) -> bool
pub fn save_node_db(&self)
Auto Trait Implementations§
impl !RefUnwindSafe for NetworkService
impl Send for NetworkService
impl Sync for NetworkService
impl Unpin for NetworkService
impl !UnwindSafe for NetworkService
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